Typically my students start out lessons with a quick game like music term memory match. Instead of playing this typical memory style with cards face down, to introduce relatively new terms and signs I first play a face up version. I like how this variation combines both skill and an element of chance so that any player can win. If the teacher is playing with the student, I even the playing field a bit by saying the teacher doesn't get to "steal on sixes" because they have an unfair advantage of already knowing all the answers.
Divide the cards into 2 piles, one pile for the term or symbol and one pile for the matching answer.
Shuffle the cards and place them face up.
Students then roll a die to determine how many cards they get to collect by guessing the sets of cards that are a match.
If they roll an odd number (1,3, or 5) they guess just one match.
If they roll an even number (2 or 4) they guess two matches.
If they roll a 6 they get to steal a match from the opponent of their choice.
The winner is the player with the most card matches at the end.